[Tangaria 1.5.0 Character Dump] Name EarlDP II Age 14 Self RB CB EB Best Sex Male Height 5'6" STR: 16 -4 +2 +0 14 Race Cambion Weight 12st 8lb INT: 17 -3 +0 +0 14 Class Blackguard Turns used: WIS: 10 -3 -3 +0 4 Title Thug Game 10520 DEX: 11 -4 +0 +0 7 HP -5/123 Player 21814 CON: 14 -4 +2 +0 12 SP 14/14 Active 9017 Level 12 Armor [10,+3] Saving Throw 33% Cur Exp 854 Stealth Bad Max Exp 854 Melee 2d8,+2 Disarm - phys. 40% Adv Exp 1062 To-hit 42,+8 Disarm - magic 38% Blows 1.0/turn Magic Devices 17 Gold 257 Searching 21% Burden 99.9 lb Shoot to-dam +0 Infravision 20 ft Overweight 4.0 lb To-hit 19,-1 Speed -1 MaxDepth 250' (L5) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:......?....... Blnd:.............. Fire:.............+ Conf:.............. Cold:.............. Stun:......?....... Pois:.............+ HLif:.............+ Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............+ SInv:.............+ Shar:......?....... FAct:.............. Nexu:......?....... Lev:.............+ Neth:......?....... SDig:.............+ Chao:......?....... Trap:......?....... Dise:......?....... Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:......?....... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?....... PLit:.............. DRed:.............- Time:.............- Move:.............. Mana:......?....... Wate:......?....... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The cave spider bites you. (x2) > You sicken the cave spider. > You have slain the cave spider. > The cave spider bites you. (x2) > You feel resistant to confusion! > You feel much better. > You have no more Potions of Cure Light Wounds {@q1} (f). > You are no longer resistant to confusion. > The cave spider bites you. > The cave spider misses you. > The cave spider bites you. (x2) > You sicken the cave spider. > You have slain the cave spider. > The cave spider bites you. (x2) > You die. Killed by a cave spider. [Character Equipment] a) a Battle Axe (2d8) (+9,+2) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster. With +13 STR and +0 DEX you would get 1.1 blows/round. With +6 STR and +3 DEX you would attack a bit faster. With +9 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +6 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 21.3 vs creatures not resistant to poison and 11.7 vs. others. f) a Wooden Torch (4190 turns) Intensity 2 light. g) a Filthy Rag of Resist Lightning [1,+3] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Lightning. i) a Leather Shield [8,+0] An inheritance from your family. l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 11 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. b) 16 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. c) a Rock (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 3 Books of Shadows [Shadows for Beginners] You can read this book. b) 2 Crystals of Telepathy c) 2 Books of Nature Magics [Lesser Charms] d) a Handful of Dried Fruits e) a Ration of Food f) a Potion of Speed g) a Potion of Salt Water h) 2 Potions of Boldness i) a Potion of Water j) 2 Potions of Neutralize Poison k) 2 Potions of Berserk Strength l) 10 Scrolls of Phase Door {@r1} m) a Scroll of Word of Recall (rugged) n) 7 Scrolls of Light o) a Scroll of Treasure Detection p) a Scroll of Curse Armour q) a Wand of Heal Monster (18 charges) r) a Wooden Torch (5000 turns) Intensity 2 light. s) a Dagger (1d4) (+0,+0) Found lying on the floor at 200 feet (level 4). Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +4 STR and +3 DEX you would attack a bit faster. With +6 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +4 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 5 vs creatures not resistant to poison and 2.5 vs. others. Average thrown damage: 7.5. t) a Light Crossbow (x3) (+5,+5) {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It paralyses you every now and then. u) an Empty Bottle [Home Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Scroll of Remove Hunger (tattered) c) a Wand of Darkness (6 charges) d) a Wand of Wonder (21 charges) Cannot be harmed by Lightning. e) a Filthy Rag [1,+2] Found lying on the floor at 200 feet (level 4). f) a Small Metal Shield [5,+2] Bought from a store on the surface. g) a Main Gauche (1d5) (+4,+2) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +4 STR and +3 DEX you would attack a bit faster. With +6 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +4 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 8.1 vs creatures not resistant to poison and 5.1 vs. others. h) a War Hammer (3d3) (+5,+6) {Farmer Maggot} Dropped by Farmer Maggot at 200 feet (level 4). Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +5 STR and +3 DEX you would attack a bit faster. With +7 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +5 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 18.8 vs creatures not resistant to poison and 12.5 vs. others. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 150ft 5 Reached level 5 00:00:34 200ft 7 Killed Farmer Maggot 00:00:56 250ft 8 Killed Baba Yaga 00:02:19 200ft 10 Reached level 10 00:02:52 200ft 12 Killed Wolf, Farmer Maggot's Dog 00:02:55 200ft 12 Was killed by a cave spider [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] %.% %^% ^...................% ^:^^^^.^^^# ^^^^^^^^:^^%#%%%%%^%% ^^..^.....^^ ^^^.......^^ ^:..#......^ ^^......#...#^^ ^.............. ^^^ ^^..............::^^..^^ #^ ^..............^^.^^...^^ ^: ^^.................:..S.^^ ^^ :...........#.......†...^ ^ ^^...........^.^^^...^..^ :^:^^^^ ^ .^^:#^^ ^^.........^^:^ ^^^^^..^#^^ %^.....^^ ^ ^^..#..^^ #^.......^^^^^ ^.....^^ %:......^ ^ #^.......^^ ^^..#..^# ^^.....% ^^^^^ %:......^ ^ ^^.........^^ ^^^^.#^ ^^^^..# ^^^...^^^ %^..^#..^^^ ^:.....#.....^^^^^^..^ ^..^ ^.......^ .:..^:..... ^....^#^:^...........^ ^..#:##^^^^^#......^^ %^..:^:.... ^....^...^...........^ %..%................% ^..^^^^#^^ ^....'...:....^^^^^^^^ #%..................%%%^%^...^^ ^ ^....^...^....^ %'+^:#^..^.................^:^ ^ 200' (L4) LF:2-? Light 2 Study (1) Fed 51 % Dirt